The PS5 Pro is soon to get a performance boost powered by AMD

Sony

Sony will enhance the PlayStation 5 Pro’s visual performance with AMD’s FidelityFX Super Resolution 4 upscaling. This is the result of a collaboration between Sony, AMD and Project Amethyst to improve the console’s graphics.

FSR 4 leverages machine-learning to deliver image quality on par with Nvidia’s Deep Learning Super Sampling. FSR 4 uses hardware-based machine intelligence to optimize performance and visual clarity. Mark Cerny spoke with the BBC recently about his role as PlayStation’s lead systems architect. Digital Foundry – where he emphasized that the neural networks and training methods in FSR 4 were direct outcomes of the Amethyst Collaboration, offering a more advance approach that surpasses current PlayStation Spectral Super Resolution.

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The integration of FSR 4 into the PS5 Pro is currently targeted for gaming titles launching in 2026, with ongoing efforts to adapt the technology to the console’s architecture. Cerny expressed confidence in the PS5 Pro’s machine learning capabilities, noting its peak performance of 300 8-bit Tera Operations Per Second (TOPS), which aligns favorably with AMD’s latest GPUs.

Machine learning and ray tracing are going to be the PS5 Pro’s key upgrades and could well be part of AMD’s Amethyst project. During the RDNA 4 reveal, AMD showcased a demo using path tracing and neural rendering, including a denoising feature similar to Nvidia’s ray reconstruction.

While it is too early to say whether this integration will be successful, the development signifies a notable enhancement in upscaling technology for the PS5 Pro, promising gamers crisper and more stable visuals in future titles.

Kunal Khullar is a computing writer at Digital Trends who contributes to various topics, including CPUs, GPUs, monitors, and…

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